Paolo Silvestri

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Paolo Silvestri

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Bio

Always passionate about graphic and artistic design, I started to take the first steps in the world of classical advertising taking experience with the "old" graphic techniques with early versions of Photoshop and Illustrator.
After a few years of experience in applied advertising it is passed to the publishing and page layout world, experience that lasted between four and five years to get to the world of the first web and the first paginated HTML works.
With the arrival of the static Flash it is finally abandoned to the magic of video and media where the discovery of the third dimension becomes so great that it quickly became my reference software Autodesk Maya, final program that I follow from its earliest versions (Alias Maya 2, AliasWavefront Maya Unlimited version 4) and still my point of reference for the special effects applied to video and 3D.